;---------MOUNT------------------------------------------------------------------------
Behavior = SpecialPowerModule ModuleTag
1_HorseToggleStarter
SpecialPowerTemplate = SpecialAbilityToggleMounted
UpdateModuleStartsAttack = Yes
StartsPaused = No
;InitiateSound = FellBeastVoiceMove
End
Behavior = ToggleMountedSpecialAbilityUpdate
1ModuleTag_HorseToggle
SpecialPowerTemplate = SpecialAbilityToggleMounted
MountedTemplate = MordorWitchKingOnFellBeast
SynchronizeTimerOnSpecialPower = SpecialAbilityCurseEnemy SpecialAbilityScreech
UnpackTime = 2000
PreparationTime = 0 ; none, cause we hop onto our mount in no time at all
PackTime = 0 ; none, cause we hop onto our mount in no time at all
OpacityTarget = .0 ; How see-thru to be at peak of change
AwardXPForTriggering = 0
IgnoreFacingCheck = Yes
;TriggerSound = FellBeastVoiceMove
End
;---------SCREECH------------------------------------------------------------------------
Behavior = UnpauseSpecialPowerUpgrade ModuleTag
1_ScreechUnPause
SpecialPowerTemplate = SpecialAbilityScreech
TriggeredBy = Upgrade_Screech
ObeyRechageOnTrigger = Yes
End
Behavior = SpecialPowerModule
1ModuleTag_Screech
SpecialPowerTemplate = SpecialAbilityScreech
UpdateModuleStartsAttack = Yes
StartsPaused = Yes
End
Behavior = SpecialAbilityUpdate ModuleTag
1_ScreechUpdate
SpecialPowerTemplate = SpecialAbilityScreech
UnpackTime = 0
TriggerSound = WitchKingScreechMS
Instant = Yes
EffectRange = 180
End
Behavior = AutoAbilityBehavior
1ModuleTag_AutoAbilityBehavior
End